I’ve tried to spend most of Christmas on the bulk body of my dissertation , as I found i had to rewrite large parts because I’m dense and forgot that films come out at this time of year which are relevant to my point SOOOOO I chopped and changed some of my examples and references to be a bit more current. Mainly there was a new Star Wars and a new DC movie, which both had *interesting* narrative choices that I felt the need to analyse in the essay. But I’m also really aware of the practical side of this project, which so far is loose experiments but without a solid final direction, so I’ve tried to crack on with that as well.
Going back to some stories that really resonated with me in the past few years since starting the course was helpful, as it's good to remind yourself where certain things changed for your practice. I think.
Anyway I revisited Bryan Lee O’Malley’s Scott Pilgrim series because the story levels with me to such a degree I think a future version of myself wrote the thing. It's balanced with cartoonish videogame aesthetics and violence alongside brutally honest emotional moments that don't compromise to protect the integrity of any of the characters. It shows that everyone is simultaneously a good and terrible person, all of us have done good and terrible things, and accepting the balance is more important than focusing on one or the other. That's why I loved this series, because being the hero or a main character didn't save you from having feelings of guilt, shame, poor judgement and countless other awful feelings all of us are familiar with. This honesty was something I’m trying to understand in the art style, the lack of colour definitely helps as it feels very unglamourous and stripped back.
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